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	<title>Comments on: Tetris</title>
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	<link>http://www.withoutatraceroute.com/2009/06/tetris/</link>
	<description>Time to live.</description>
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		<title>By: Nathan</title>
		<link>http://www.withoutatraceroute.com/2009/06/tetris/comment-page-1/#comment-3888</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Fri, 19 Jun 2009 03:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.withoutatraceroute.com/?p=2431#comment-3888</guid>
		<description>Saying it&#039;s &quot;mathematically&quot; impossible to win at Tetris is a bit of an odd way to put it; I&#039;d say it&#039;s &lt;i&gt;defined&lt;/i&gt; to be impossible, since there&#039;s no winning condition (but that&#039;s not very interesting mathematically - it&#039;s just that the game always keeps adding more blocks).  Still, the fact that there are fatal sequences of blocks is interesting.  I wonder if someone has estimated the expected time to lose given perfect play.  I wouldn&#039;t be surprised if it&#039;s longer than the period of most PRNGs (that 70,000-block sequence of S and Z must be horrifically unlikely).  If that&#039;s the case, on a real computer the sequence of blocks might repeat after some tremendous amount of time, and so it &lt;i&gt;would&lt;/i&gt; be possible for a perfect player to continue forever, sometimes - as long as the repeating sequence they got didn&#039;t happen to contain a fatal sequence.

By the way, that last link seems to be broken - it just goes back to this page.</description>
		<content:encoded><![CDATA[<p>Saying it&#8217;s &#8220;mathematically&#8221; impossible to win at Tetris is a bit of an odd way to put it; I&#8217;d say it&#8217;s <i>defined</i> to be impossible, since there&#8217;s no winning condition (but that&#8217;s not very interesting mathematically &#8211; it&#8217;s just that the game always keeps adding more blocks).  Still, the fact that there are fatal sequences of blocks is interesting.  I wonder if someone has estimated the expected time to lose given perfect play.  I wouldn&#8217;t be surprised if it&#8217;s longer than the period of most PRNGs (that 70,000-block sequence of S and Z must be horrifically unlikely).  If that&#8217;s the case, on a real computer the sequence of blocks might repeat after some tremendous amount of time, and so it <i>would</i> be possible for a perfect player to continue forever, sometimes &#8211; as long as the repeating sequence they got didn&#8217;t happen to contain a fatal sequence.</p>
<p>By the way, that last link seems to be broken &#8211; it just goes back to this page.</p>
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