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What’s the deal with Chrome?

September 3rd, 2008 · Free software, Technology

Tech sites on the internet are buzzing about Google’s new browser, Chrome, which just launched. Chrome is a big deal for multiple reasons. Partly it’s just the fact that any time Google does anything, techies on the internet flip out about it. It’s also a because Chrome was developed in secret and comes as a big surprise to everyone.

I downloaded it, I tried it, and I’ll say it right now: it’s good. Very good. The interface is clean and intuitive, it uses the WebKit engine also found in Apple’s Safari, which results in fast, accurate page renders. I didn’t run any memory comparisons (I’m sure hundreds of people are doing that already), but it feels much snappier and more responsive than Firefox 3, especially on Vista (I tested on XP and Vista; Google claims Linux and Mac versions are on the way). In many ways, Chrome combines the speed and responsiveness of Opera with an interface I much prefer. The startup page displays your 9 most frequently visited sites, a nice feature ripped off from Opera.

In short, it’s clear that Google put a lot of time and effort into this, which actually makes me very suspicious. Why go to all this trouble? What do they have to gain? It’s not like the world needs another web browser (IE, Firefox, Safari, Opera, Konqueror, Epiphany and K-meleon have that covered, thanks). Google’s released it under a free software license, so they aren’t trying to sell it. They already own the search market, and they pay a lot of money to Mozilla in order to be the default search engine for Firefox, so it’s not like they need Chrome to be a trojan horse for their search engine.

The only thing that makes any sense to me (and the part that makes me really suspicious), is the inclusion of Google Gears support in the browser. Gears is a Google-developed framework for web applications, and it looks to me like their goal with Chrome is to make Gears a must-have application platform. This is a really, really bad idea. It will complicate the lives of web developers endlessly, and you’ll start to see sites that are designed for Gears, not according to common web standards.

The entire thing smacks of Microsoft’s “embrace, extend, extinguish” strategy, where they would move into an area where open-standards prevailed, embrace and support the standards, but then add their own non-standard extensions until those extensions became widely adopted. Then, change their extensions in such a way as to break compatibility with competitor’s products. This looks eerily like what Google’s going for with Gears. Now, Gears is BSD licensed, so it would be very hard for Google to deliberately inhibit compatibility with competing products without changing the license. But even if they don’t break competing products, they will still be in a position of power controlling a “standard” developed internally, by one company, that already has a great deal of power in several key internet sectors (search, context-ads). You’ll likely never be “forced” to use Chrome, but if Google is successful it’s entirely possible you’ll start to see websites that just don’t quite look or work right in other browsers. It will mark a regression, not a progression in the browser market (which has in recent years trended toward ever-greater standards-reliance). It will be like the bad old days when sites were “Designed for Internet Explorer” or “Designed for Netscape Navigator”.

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1572 km in two days…

September 4th, 2008 · France, Travel

…in a van that’s nearly as old as I am.


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This trip was pretty ridiculous. We actually wound up leaving around 4 am, not 2 am. I was exhausted but also sort of nervous, so I didn’t really sleep for a long time. The van was rickety and rattly like crazy, but it never died, so I gave it credit for that. We did stop every few hours to give the van time to rest. In the afternoon of the first day, we stopped in like a cowfield in rural France and slept there. Later, we picked up a French girl who was hitchhiking by herself. She had guts; I’m not sure I would’ve taken a ride from us.

We talked about hitchhiking, she said she’d done a lot with a friend of hers, but this was the first time she’d hitched alone. I told her I’d heard it was difficult to hitch in Spain; she said, “Not when you are two girls. We have never waited for more than 10 minutes.”

It was actually a cool trip and we got to see a lot of the French countryside. Apparently the main French highways are incredibly expensive toll roads, so we stayed on the “national” routes, which are basically the equivalent of the famous “Blue highways” U.S. routes. You can make pretty good time, but they go through little towns and villages so you see a lot more. We also took a detour to avoid paying the toll for the highest road bridge in the world, the Millau Viaduct, which is too bad because it would’ve been really awesome to drive across and see clouds below the car.

Anyway, here’s some photos:

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La Tomatina Photos

September 6th, 2008 · Photos, Spain, Travel

I finally got my camera developed from the Tomatina, so here’s the photographic evidence. Some of these aren’t the greatest pictures, but it was certainly adverse conditions. Pretty much any time you raised a camera to take a photo, people would try to hit the camera with tomatoes. It was pretty awesome.

Officially, the festival isn’t supposed to start until somebody climbs a greased pole and retrieves a ham hock. But, as you can see in the last photo, by the time the tomato fight ended, the ham was still securely on the pole. Later, a group of guys knocked the whole pole over to get the ham.

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Spore Launches!

September 7th, 2008 · Netherlands, Technology

Spore, the highly anticipated new game from Will Wright (the creator of SimCity, SimAnt and The Sims) launched on Friday here in Europe and tomorrow in North America. I was/am incredibly tempted to buy it. I saw it at the store here on Friday, but it’s €49.95 and the menus are all in Dutch. I was still tempted, but I think it would be a better idea to order it online, pay $49.99 USD and get an English-language version. EA actually has a direct-download option, where you could download the game online, but it comes with a lot of irritations I really don’t want to deal with.

You can only download it using their special download manager, which you then have to keep installed in order to have it check for authorization in order to keep playing the game. If you download it, there’s no provision for a refund in case the game doesn’t run well on your machine, or you just don’t like it for some reason (unlike the DVD hard copy version which can be returned for up to 15 days after purchase). Furthermore, if something happens to your harddrive (or you just need to delete the game for some reason), you can only re-download it for up to 6 months after the initial purchase. If you’re willing to pay an additional $5, you can extend that to two years.

In any case, it’s probably good that I don’t buy Spore right now. It would be pretty lame to waste my amazing time traveling playing a computer game. Still, I am sorely tempted, and this will probably be one of my first purchases on returning to the US.

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So long and thanks for all the fish

September 11th, 2008 · Netherlands, Science, Travel

CERN’s new high-energy particle accelerator, the Large Hadron Collider (LHC), went live yesterday. The $10 billion, 17-mile long particle accelerator has been 15 years in the making. Obviously, this is a major achievement for particle physics, and represents a serious commitment to “Big Science” and pure research. However, looking at the media coverage of the Large Hadron Collider, you would think that the only important question to be answered is whether the LHC will cause the end of the world.

There are at least two or three ways that the particle accelerator could maybe bring about the end of all life on earth. It might create a black hole that swallows up the earth, it could create strangelets, that would transform any regular matter into strange matter. It could create vacuum bubbles, or magnetic monopoles, with similar universe-destroying potential.

My last couchsurfing host was a high school physics teacher (his name is Otto Kool, so he’s literally Mr. Kool to his students), and he joked rather darkly that if the LHC wiped out humanity, it would seem “a fitting end to the human endeavor,” to destroy everything in an attempt to understand everything. Others were less sanguine about the prospect of ending all everything everywhere, at least two separate lawsuits were filed in attempt to stop scientists from switching the thing on. Fifty-four percent of respondents to an online AOL survey said that operating the LHC was “not worth the risk,” and of course AOL users are well-known for their expertise in the risks and rewards of high-energy particle physics.

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